From 5b839c53823dba2e45ad8ada241d6c31b15208c3 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Fri, 9 Aug 2019 21:28:19 +0300 Subject: BLADERUNNER: Restore more comments in RC02 --- engines/bladerunner/script/ai/zuben.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'engines/bladerunner/script/ai') diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp index 38f7f3e01c..15d7e54605 100644 --- a/engines/bladerunner/script/ai/zuben.cpp +++ b/engines/bladerunner/script/ai/zuben.cpp @@ -554,25 +554,25 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { switch (Random_Query(1, 8)) { case 1: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 490, 0); + AI_Movement_Track_Append(kActorZuben, 490, 0); // kSetNR01 AI_Movement_Track_Append(kActorZuben, 491, 8); AI_Movement_Track_Append(kActorZuben, 492, 2); AI_Movement_Track_Append(kActorZuben, 493, 5); AI_Movement_Track_Append(kActorZuben, 494, 0); - AI_Movement_Track_Append(kActorZuben, 39, 10); - AI_Movement_Track_Append(kActorZuben, 33, Random_Query(15, 45)); - AI_Movement_Track_Append(kActorZuben, 39, 10); + AI_Movement_Track_Append(kActorZuben, 39, 10); // kSetFreeSlotG + AI_Movement_Track_Append(kActorZuben, 33, Random_Query(15, 45)); // kSetFreeSlotA + AI_Movement_Track_Append(kActorZuben, 39, 10); // kSetFreeSlotG AI_Movement_Track_Repeat(kActorZuben); break; case 2: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 495, 0); + AI_Movement_Track_Append(kActorZuben, 495, 0); // kSetNR02 AI_Movement_Track_Append(kActorZuben, 496, 0); AI_Movement_Track_Append(kActorZuben, 33, Random_Query(15, 45)); AI_Movement_Track_Repeat(kActorZuben); break; case 3: - AI_Movement_Track_Append(kActorZuben, 498, 0); + AI_Movement_Track_Append(kActorZuben, 498, 0); // kSetNR03 AI_Movement_Track_Append(kActorZuben, 497, 0); AI_Movement_Track_Append(kActorZuben, 39, 10); AI_Movement_Track_Append(kActorZuben, 33, 30); @@ -581,7 +581,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 4: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 499, 2); + AI_Movement_Track_Append(kActorZuben, 499, 2); // kSetNR05_NR08 AI_Movement_Track_Append(kActorZuben, 500, 3); AI_Movement_Track_Append(kActorZuben, 499, 2); AI_Movement_Track_Append(kActorZuben, 39, 10); @@ -591,7 +591,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 5: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 503, 0); + AI_Movement_Track_Append(kActorZuben, 503, 0); // kSetNR05_NR08 AI_Movement_Track_Append(kActorZuben, 504, 0); AI_Movement_Track_Append(kActorZuben, 505, 5); AI_Movement_Track_Append(kActorZuben, 39, 10); @@ -601,7 +601,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 6: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 508, 0); + AI_Movement_Track_Append(kActorZuben, 508, 0); // kSetHF01 AI_Movement_Track_Append(kActorZuben, 509, 2); AI_Movement_Track_Append(kActorZuben, 39, 10); AI_Movement_Track_Append(kActorZuben, 33, 30); @@ -610,7 +610,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 7: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 514, 0); + AI_Movement_Track_Append(kActorZuben, 514, 0); // kSetHF03 AI_Movement_Track_Append(kActorZuben, 515, 0); AI_Movement_Track_Append(kActorZuben, 39, 10); AI_Movement_Track_Append(kActorZuben, 33, 30); @@ -619,7 +619,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) { break; case 8: AI_Movement_Track_Flush(kActorZuben); - AI_Movement_Track_Append(kActorZuben, 510, 0); + AI_Movement_Track_Append(kActorZuben, 510, 0); // kSetHF01 AI_Movement_Track_Append(kActorZuben, 511, 0); AI_Movement_Track_Append(kActorZuben, 39, 10); AI_Movement_Track_Append(kActorZuben, 33, 40); -- cgit v1.2.3