From 19d9e4cec818980a75772a204c96774afbd2b17e Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 17 Mar 2018 16:40:33 +0100 Subject: BLADERUNNER: Added combat Math cleanup Fixed obstacle detection --- engines/bladerunner/script/ai_script.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'engines/bladerunner/script/ai_script.cpp') diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp index 98ad4c152f..aa8c14c6fc 100644 --- a/engines/bladerunner/script/ai_script.cpp +++ b/engines/bladerunner/script/ai_script.cpp @@ -329,4 +329,16 @@ void AIScripts::changeAnimationMode(int actor, int mode) { _inScriptCounter--; } +void AIScripts::fledCombat(int actor) { + if (actor >= _actorCount) { + return; + } + + _inScriptCounter++; + if (_AIScripts[actor]) { + _AIScripts[actor]->FledCombat(); + } + _inScriptCounter--; +} + } // End of namespace BladeRunner -- cgit v1.2.3