From c99fbcd53b10261fb193f056ba544df81bb401e3 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Wed, 10 Apr 2019 15:21:20 +0300 Subject: BLADERUNNER: Fix compilation when enabling some macros Compilation was broken for BLADERUNNER_ORIGINAL_SETTINGS(1) and BLADERUNNER_ORIGINAL_BUGS(1) --- engines/bladerunner/script/scene/ps11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner/script/scene/ps11.cpp') diff --git a/engines/bladerunner/script/scene/ps11.cpp b/engines/bladerunner/script/scene/ps11.cpp index 97b4615ec5..03c3b0906b 100644 --- a/engines/bladerunner/script/scene/ps11.cpp +++ b/engines/bladerunner/script/scene/ps11.cpp @@ -268,7 +268,7 @@ static const int *getPoliceMazePS11TrackData14() { // Enemy (kItemPS11Target6) kPMTIRotate, 644, 80, kPMTIWait, 0, #if BLADERUNNER_ORIGINAL_BUGS -1 kPMTIRotate, 388, 80, // orientation is wrong here + kPMTIRotate, 388, 80, // orientation is wrong here #else kPMTIRotate, 260, 80, // corrected orientation - face towards McCoy #endif // BLADERUNNER_ORIGINAL_BUGS -- cgit v1.2.3