From eb84113222562a3da2161ca7190cfd26a57f8080 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sun, 13 Jan 2019 20:38:17 +0100 Subject: BLADERUNNER: More variable names in the game scripts --- engines/bladerunner/script/scene/tb06.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/bladerunner/script/scene/tb06.cpp') diff --git a/engines/bladerunner/script/scene/tb06.cpp b/engines/bladerunner/script/scene/tb06.cpp index 2970446ca3..e69394ccff 100644 --- a/engines/bladerunner/script/scene/tb06.cpp +++ b/engines/bladerunner/script/scene/tb06.cpp @@ -127,8 +127,8 @@ bool SceneScriptTB06::ClickedOnItem(int itemId, bool a2) { bool SceneScriptTB06::ClickedOnExit(int exitId) { if (exitId == 0) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -16.0f, 149.0f, -427.0f, 12, 1, false, 0)) { - Game_Flag_Set(98); - Set_Enter(72, kSceneTB05); + Game_Flag_Set(kFlagTB06toTB05); + Set_Enter(kSetTB05, kSceneTB05); Scene_Loop_Start_Special(1, 2, 1); } return true; -- cgit v1.2.3