From 59eeadc6ac88f19879804e88979d156eb825ee7d Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 5 Feb 2018 18:46:09 +0100 Subject: BLADERUNNER: Added more game constants Code formatting --- engines/bladerunner/script/scene/ug14.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/bladerunner/script/scene/ug14.cpp') diff --git a/engines/bladerunner/script/scene/ug14.cpp b/engines/bladerunner/script/scene/ug14.cpp index 926862da4d..8cb205856c 100644 --- a/engines/bladerunner/script/scene/ug14.cpp +++ b/engines/bladerunner/script/scene/ug14.cpp @@ -96,7 +96,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(348); - Set_Enter(90, 103); + Set_Enter(90, kSceneUG19); } return true; } @@ -114,7 +114,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(345); - Set_Enter(6, 96); + Set_Enter(6, kSceneUG12); } return true; } @@ -137,7 +137,7 @@ bool SceneScriptUG14::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(346); - Set_Enter(83, 95); + Set_Enter(83, kSceneUG10); } return true; } -- cgit v1.2.3