From f2c4a39d23e9ec2f475af43d2c58b5f7ec8d92a1 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Wed, 10 Jul 2019 13:58:54 +0300 Subject: BLADERUNNER: Note for unused kOuttakeFlyThrough --- engines/bladerunner/script/scene/ma01.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/bladerunner/script/scene') diff --git a/engines/bladerunner/script/scene/ma01.cpp b/engines/bladerunner/script/scene/ma01.cpp index d21ac5d7c6..e818218eb9 100644 --- a/engines/bladerunner/script/scene/ma01.cpp +++ b/engines/bladerunner/script/scene/ma01.cpp @@ -308,6 +308,10 @@ void SceneScriptMA01::PlayerWalkedOut() { if (Global_Variable_Query(kVariableChapter) == 1) { Outtake_Play(kOuttakeTowards2, true, -1); Outtake_Play(kOuttakeInside1, true, -1); +// // Commented out - Has no sound - TODO can we use external SFX for it? +// if (_vm->_cutContent) { +// Outtake_Play(kOuttakeFlyThrough, true, -1); +// } Outtake_Play(kOuttakeTowards1, true, -1); } #if BLADERUNNER_ORIGINAL_BUGS -- cgit v1.2.3