From 59eeadc6ac88f19879804e88979d156eb825ee7d Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 5 Feb 2018 18:46:09 +0100 Subject: BLADERUNNER: Added more game constants Code formatting --- engines/bladerunner/script/script.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/bladerunner/script/script.h') diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 574f3a8f65..154345f73f 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -232,7 +232,7 @@ protected: // Spinner_Query_Selectable_Destination_Flag(int destination); int Spinner_Interface_Choose_Dest(int loopId, bool immediately); void ESPER_Flag_To_Activate(); - bool Voight_Kampff_Activate(int a1, int a2); + bool Voight_Kampff_Activate(int actorId, int a2); int Elevator_Activate(int elevatorId); void View_Score_Board(); // Query_Score @@ -279,8 +279,8 @@ protected: void KIA_Play_Slice_Model(int sliceModelId); void KIA_Play_Photograph(int photographId); - void VK_Play_Speech_Line(int actorIndex, int a2, float a3); - void VK_Add_Question(int a1, int a2, int a3); + void VK_Play_Speech_Line(int actorId, int sentenceId, float a3); + void VK_Add_Question(int intensity, int questionId, int a3); void VK_Subject_Reacts(int a1, int a2, int a3, int a4); void VK_Eye_Animates(int a1); }; -- cgit v1.2.3