From a656480092f515c269f2eed993379fb58039f37c Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Thu, 15 Mar 2018 23:44:53 +0100 Subject: BLADERUNNER: Added Izo actor (incomplete) --- engines/bladerunner/script/script.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner/script/script.h') diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 90266df764..7faf3886b2 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -176,7 +176,7 @@ protected: void Ambient_Sounds_Add_Speech_Sound(int actorId, int sentenceId, int timeMin, int timeMax, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk); // Ambient_Sounds_Remove_Speech_Sound void Ambient_Sounds_Play_Sound(int sfxId, int volume, int panStart, int panEnd, int priority); - // Ambient_Sounds_Play_Speech_Sound + void Ambient_Sounds_Play_Speech_Sound(int actorId, int sfxId, int volume, int panStart, int panEnd, int priority); void Ambient_Sounds_Remove_All_Non_Looping_Sounds(bool stopPlaying); void Ambient_Sounds_Add_Looping_Sound(int sfxId, int volume, int pan, int delay); void Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int pan, int delay); -- cgit v1.2.3