From 5f36e65855458a7f146621d99ab09aa049cc6916 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 29 Mar 2017 18:47:38 +0200 Subject: BLADERUNNER: zbuffer is now updated between scene changes updated vqa player udpate code fixed some warnings audio preloading still needs some work --- engines/bladerunner/script/scene/rc01.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner/script') diff --git a/engines/bladerunner/script/scene/rc01.cpp b/engines/bladerunner/script/scene/rc01.cpp index 3df422563c..5ac89e8d85 100644 --- a/engines/bladerunner/script/scene/rc01.cpp +++ b/engines/bladerunner/script/scene/rc01.cpp @@ -27,7 +27,7 @@ namespace BladeRunner { void SceneScriptRC01::InitializeScene() { #if _DEBUG //TODO: not part of game, remove - Game_Flag_Set(24); // force skip intro + //Game_Flag_Set(24); // force skip intro #endif if (!Game_Flag_Query(24)) { -- cgit v1.2.3