From 90f879f5a88ed7ab0aff2a46b84f1581f20432e4 Mon Sep 17 00:00:00 2001 From: Thomas Fach-Pedersen Date: Fri, 1 May 2015 10:13:30 +0200 Subject: BLADERUNNER: Implement Player_Loses_Control and Player_Gains_Control --- engines/bladerunner/script/script.cpp | 11 +++++++++-- engines/bladerunner/script/script.h | 4 ++-- 2 files changed, 11 insertions(+), 4 deletions(-) (limited to 'engines/bladerunner/script') diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index 62754bea3c..5788936536 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -172,8 +172,15 @@ void ScriptBase::Actor_Clue_Add_To_Database(int a0, int a1, int a2, int a3, int // ScriptBase::Animation_Stop // ScriptBase::Animation_Skip_To_Frame // ScriptBase::Delay -// ScriptBase::Player_Loses_Control -// ScriptBase::Player_Gains_Control + +void ScriptBase::Player_Loses_Control() { + _vm->playerLosesControl(); +} + +void ScriptBase::Player_Gains_Control() { + _vm->playerGainsControl(); +} + // ScriptBase::Player_Set_Combat_Mode // ScriptBase::Player_Query_Combat_Mode // ScriptBase::Player_Set_Combat_Mode_Access diff --git a/engines/bladerunner/script/script.h b/engines/bladerunner/script/script.h index 82f7be8bb5..e399a64f29 100644 --- a/engines/bladerunner/script/script.h +++ b/engines/bladerunner/script/script.h @@ -131,8 +131,8 @@ protected: // Animation_Stop // Animation_Skip_To_Frame // Delay - // Player_Loses_Control - // Player_Gains_Control + void Player_Loses_Control(); + void Player_Gains_Control(); // Player_Set_Combat_Mode // Player_Query_Combat_Mode // Player_Set_Combat_Mode_Access -- cgit v1.2.3