From d4e7e957b0ec43168e2bf663fb53bbbdf7752fcb Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 6 Mar 2019 20:32:45 +0100 Subject: BLADERUNNER: Fixed panning of speech Cleanup of other sound pannings --- engines/bladerunner/script/script.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/bladerunner/script') diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index e38477d03f..aa7308bd46 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -963,7 +963,7 @@ void ScriptBase::Sound_Left_Footstep_Walk(int actorId) { _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkLeft(walkboxId); _vm->_walkSoundVolume = _vm->_actors[actorId]->soundVolume(); - _vm->_walkSoundBalance = _vm->_actors[actorId]->soundBalance(); + _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); } void ScriptBase::Sound_Right_Footstep_Walk(int actorId) { @@ -975,7 +975,7 @@ void ScriptBase::Sound_Right_Footstep_Walk(int actorId) { _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundWalkRight(walkboxId); _vm->_walkSoundVolume = _vm->_actors[actorId]->soundVolume(); - _vm->_walkSoundBalance = _vm->_actors[actorId]->soundBalance(); + _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); } void ScriptBase::Sound_Left_Footstep_Run(int actorId) { @@ -987,7 +987,7 @@ void ScriptBase::Sound_Left_Footstep_Run(int actorId) { _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunLeft(walkboxId); _vm->_walkSoundVolume = _vm->_actors[actorId]->soundVolume(); - _vm->_walkSoundBalance = _vm->_actors[actorId]->soundBalance(); + _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); } void ScriptBase::Sound_Right_Footstep_Run(int actorId) { @@ -999,7 +999,7 @@ void ScriptBase::Sound_Right_Footstep_Run(int actorId) { _vm->_walkSoundId = _vm->_scene->_set->getWalkboxSoundRunRight(walkboxId); _vm->_walkSoundVolume = _vm->_actors[actorId]->soundVolume(); - _vm->_walkSoundBalance = _vm->_actors[actorId]->soundBalance(); + _vm->_walkSoundPan = _vm->_actors[actorId]->soundPan(); } // ScriptBase::Sound_Walk_Shuffle_Stop -- cgit v1.2.3