From f5ebf4d6803feaf1e1ae914db1dad8ff4e39b445 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sun, 26 Mar 2017 22:09:29 +0200 Subject: BLADERUNNER: Added correct video looping and loop switching --- engines/bladerunner/script/scene/rc01.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'engines/bladerunner/script') diff --git a/engines/bladerunner/script/scene/rc01.cpp b/engines/bladerunner/script/scene/rc01.cpp index 8d8b604a89..1a5367b0fc 100644 --- a/engines/bladerunner/script/scene/rc01.cpp +++ b/engines/bladerunner/script/scene/rc01.cpp @@ -27,10 +27,7 @@ namespace BladeRunner { void SceneScriptRC01::InitializeScene() { #if _DEBUG //TODO: not part of game, remove - Game_Flag_Set(24); // force skip intro - // Game_Flag_Set(9); // Force flag 9 so McCoy will be in view - - Footstep_Sound_Override_On(0); +// Game_Flag_Set(24); // force skip intro #endif if (!Game_Flag_Query(24)) { -- cgit v1.2.3