From 1e5f9d3078f236f306b5d868bcd52f4e47f7b512 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sun, 14 Jan 2018 12:12:06 +0100 Subject: BLADERUNNER: Added basic KIA interface Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files --- engines/bladerunner/set_effects.h | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) (limited to 'engines/bladerunner/set_effects.h') diff --git a/engines/bladerunner/set_effects.h b/engines/bladerunner/set_effects.h index 1e041ad1d4..81d7b93149 100644 --- a/engines/bladerunner/set_effects.h +++ b/engines/bladerunner/set_effects.h @@ -34,19 +34,18 @@ namespace BladeRunner { class SetEffects { BladeRunnerEngine *_vm; -private: Color _distanceColor; float _distanceCoeficient; Color _fadeColor; float _fadeDensity; - int _fogsCount; + int _fogCount; Fog *_fogs; public: SetEffects(BladeRunnerEngine *vm); ~SetEffects(); - void read(Common::ReadStream *stream, int framesCount); + void read(Common::ReadStream *stream, int frameCount); void reset(); @@ -54,14 +53,13 @@ public: void setFadeColor(float r, float g, float b); void setFadeDensity(float density); - void setFogColor(const char* fogName, float r, float g, float b); - void setFogDensity(const char* fogName, float density); - - void calculateColor(Vector3 viewPosition, Vector3 position, float *outCoeficient, Color *outColor); -private: + void setFogColor(const char *fogName, float r, float g, float b); + void setFogDensity(const char *fogName, float density); - Fog *findFog(const char* fogName); + void calculateColor(Vector3 viewPosition, Vector3 position, float *outCoeficient, Color *outColor) const; +private: + Fog *findFog(const char *fogName) const; }; } // End of namespace BladeRunner -- cgit v1.2.3