From f1cb735ee07c11785f67080ea800a72dd551ae19 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 26 Sep 2016 23:38:35 +0200 Subject: BLADERUNNER: added rendering support for lighting and effects, but its not working correctly yet --- engines/bladerunner/set_effects.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/bladerunner/set_effects.h') diff --git a/engines/bladerunner/set_effects.h b/engines/bladerunner/set_effects.h index 16317ed3e1..233009ded2 100644 --- a/engines/bladerunner/set_effects.h +++ b/engines/bladerunner/set_effects.h @@ -57,6 +57,8 @@ public: void setFadeDensity(float density); void setFogColor(char* fogName, float r, float g, float b); void setFogDensity(char* fogName, float density); + + void calculateColor(Vector3 viewPosition, Vector3 position, float *outCoeficient, Color *outColor); private: Fog* findFog(char* fogName); -- cgit v1.2.3