From ae03eda3d131017d630139ae63972ebcf75e3fa7 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 12 Sep 2016 00:54:40 +0200 Subject: BLADERUNNER: add more logic to actor::tick, added support for looking up scene objects --- engines/bladerunner/slice_animations.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/bladerunner/slice_animations.h') diff --git a/engines/bladerunner/slice_animations.h b/engines/bladerunner/slice_animations.h index dc5c88fbb1..1e35d6b90c 100644 --- a/engines/bladerunner/slice_animations.h +++ b/engines/bladerunner/slice_animations.h @@ -106,6 +106,9 @@ public: float getFrameCount(int animation){ return _animations[animation].frameCount; } float getFPS(int animation){ return _animations[animation].fps; } + + Vector3 getPositionChange(int animation); + float getFacingChange(int animation); }; } // End of namespace BladeRunner -- cgit v1.2.3