From 479d2f5b6293af2ae84fbdc718348a6e1126efb0 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Tue, 15 Sep 2015 20:26:46 +0200 Subject: BLADERUNNER: still adding structures... and implementing some of script methods... --- engines/bladerunner/slice_renderer.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'engines/bladerunner/slice_renderer.h') diff --git a/engines/bladerunner/slice_renderer.h b/engines/bladerunner/slice_renderer.h index c04560a35e..6e21d4f5f3 100644 --- a/engines/bladerunner/slice_renderer.h +++ b/engines/bladerunner/slice_renderer.h @@ -53,7 +53,7 @@ class SliceRenderer { Lights *_lights; SetEffects *_setEffects; - void *_sliceFramePtr; + void *_sliceFramePtr; // Animation frame data Vector2 _frameFront; @@ -101,6 +101,8 @@ public: void drawFrame(Graphics::Surface &surface, uint16 *zbuffer); + void preload(int animationId); + }; } // End of namespace BladeRunner -- cgit v1.2.3