From 5f36e65855458a7f146621d99ab09aa049cc6916 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 29 Mar 2017 18:47:38 +0200 Subject: BLADERUNNER: zbuffer is now updated between scene changes updated vqa player udpate code fixed some warnings audio preloading still needs some work --- engines/bladerunner/vqa_decoder.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engines/bladerunner/vqa_decoder.h') diff --git a/engines/bladerunner/vqa_decoder.h b/engines/bladerunner/vqa_decoder.h index fb81ef1dc3..a808543bec 100644 --- a/engines/bladerunner/vqa_decoder.h +++ b/engines/bladerunner/vqa_decoder.h @@ -49,8 +49,7 @@ public: bool loadStream(Common::SeekableReadStream *s); - void readNextPacket(); - void readPacket(int frame); + void readFrame(int frame, int skipFlags); const Graphics::Surface *decodeVideoFrame(); void decodeZBuffer(ZBuffer *zbuffer); @@ -141,6 +140,8 @@ private: VQAVideoTrack *_videoTrack; VQAAudioTrack *_audioTrack; + void readPacket(int skipFlags); + bool readVQHD(Common::SeekableReadStream *s, uint32 size); bool readMSCI(Common::SeekableReadStream *s, uint32 size); bool readMFCI(Common::SeekableReadStream *s, uint32 size); -- cgit v1.2.3