From 1e5f9d3078f236f306b5d868bcd52f4e47f7b512 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sun, 14 Jan 2018 12:12:06 +0100 Subject: BLADERUNNER: Added basic KIA interface Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files --- engines/bladerunner/vqa_player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/bladerunner/vqa_player.cpp') diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp index 7e820b7db2..1616459d36 100644 --- a/engines/bladerunner/vqa_player.cpp +++ b/engines/bladerunner/vqa_player.cpp @@ -164,7 +164,7 @@ void VQAPlayer::updateLights(Lights *lights) { } bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopSetMode, void (*callback)(void *, int, int), void *callbackData) { -#if 0 +#if BLADERUNNER_DEBUG_CONSOLE debug("VQAPlayer::setBeginAndEndFrameFromLoop(%i, %i, %i), streamLoaded = %i", loop, repeatsCount, loopSetMode, _s != nullptr); #endif if (_s == nullptr) { @@ -185,7 +185,7 @@ bool VQAPlayer::setLoop(int loop, int repeatsCount, int loopSetMode, void (*call } bool VQAPlayer::setBeginAndEndFrame(int begin, int end, int repeatsCount, int loopSetMode, void (*callback)(void *, int, int), void *callbackData) { -#if 0 +#if BLADERUNNER_DEBUG_CONSOLE debug("VQAPlayer::setBeginAndEndFrame(%i, %i, %i, %i), streamLoaded = %i", begin, end, repeatsCount, loopSetMode, _s != nullptr); #endif -- cgit v1.2.3