From 9c25be9121bbd159163c458ce500379774a2ef3e Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 4 Mar 2019 18:57:25 +0100 Subject: BLADERUNNER: Cleanup of TODO notes --- engines/bladerunner/vqa_player.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/bladerunner/vqa_player.cpp') diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp index 040bb5817c..300740e028 100644 --- a/engines/bladerunner/vqa_player.cpp +++ b/engines/bladerunner/vqa_player.cpp @@ -195,8 +195,6 @@ bool VQAPlayer::setBeginAndEndFrame(int begin, int end, int repeatsCount, int lo loopSetMode = kLoopSetModeImmediate; } - //TODO: there is code in original game which deals with changing loop at start of loop, is it nescesarry? loc_46EA04 - _frameBegin = begin; if (loopSetMode == kLoopSetModeJustStart) { -- cgit v1.2.3