From 031c4f6221990f0cd84367731dd745730f0f0503 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Thu, 25 Jul 2019 14:59:05 +0300 Subject: BLADERUNNER: Fix repeat of Izo apprehending and possible freeze --- engines/bladerunner/script/ai/izo.cpp | 38 +++++++++++++++++++++++++++++++ engines/bladerunner/script/scene/rc03.cpp | 17 ++++++++++++++ 2 files changed, 55 insertions(+) (limited to 'engines/bladerunner') diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp index 2861e76554..27876366b9 100644 --- a/engines/bladerunner/script/ai/izo.cpp +++ b/engines/bladerunner/script/ai/izo.cpp @@ -109,8 +109,28 @@ void AIScriptIzo::CompletedMovementTrack() { // fall through case kGoalIzoRC03Run: Actor_Set_Goal_Number(kActorIzo, kGoalIzoRC03RunAway); +#if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); + // causes unwanted repetition of the apprehend + // also may cause a freeze if McCoy exits the scene Scene_Exits_Enable(); +#else + // prevent re-apprehending of Izo + if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGetArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGotArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDie + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDieHidden + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleApprehendIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleArrestIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleShootIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation + ) { + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); + } +#endif // BLADERUNNER_ORIGINAL_BUGS return; //true; case kGoalIzoRC03RunAway: @@ -172,7 +192,25 @@ void AIScriptIzo::ClickedByPlayer() { Actor_Says(kActorMcCoy, 2715, 14); Actor_Set_Goal_Number(kActorIzo, kGoalIzoRC03Run); Actor_Says(kActorMcCoy, 1800, 14); +#if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); +#else + // prevent re-apprehending of Izo + if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGetArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGotArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDie + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDieHidden + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleApprehendIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleArrestIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleShootIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation + ) { + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); + } +#endif // BLADERUNNER_ORIGINAL_BUGS return; //true; } diff --git a/engines/bladerunner/script/scene/rc03.cpp b/engines/bladerunner/script/scene/rc03.cpp index b9a022567d..17837cabb6 100644 --- a/engines/bladerunner/script/scene/rc03.cpp +++ b/engines/bladerunner/script/scene/rc03.cpp @@ -315,7 +315,21 @@ void SceneScriptRC03::PlayerWalkedIn() { Actor_Says_With_Pause(kActorIzo, 640, 0, -1); Actor_Says_With_Pause(kActorIzo, 650, 0, -1); if (Game_Flag_Query(kFlagIzoIsReplicant) ) { +#if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); +#else + // prevent re-apprehending of Izo + if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDie + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoDieHidden + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleShootIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation + ) { + Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); + } +#endif // BLADERUNNER_ORIGINAL_BUGS } Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDodge); Loop_Actor_Walk_To_XYZ(kActorIzo, 180.0f, -4.0f, 184.0f, 0, false, false, false); @@ -324,10 +338,13 @@ void SceneScriptRC03::PlayerWalkedIn() { #if BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorSteele, kGoalSteeleApprehendIzo); #else + // prevent re-apprehending of Izo if (Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGetArrested && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoGotArrested + && Actor_Query_Goal_Number(kActorIzo) != kGoalIzoEscape && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleApprehendIzo && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleArrestIzo + && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleIzoBlockedByMcCoy && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleLeaveRC03 && Actor_Query_Goal_Number(kActorSteele) != kGoalSteeleGoToPoliceStation ) { -- cgit v1.2.3