From 05dcd7ff2316caffe54d97ec3677512678dd8733 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 9 Mar 2019 22:14:38 +0100 Subject: BLADERUNNER: Fixed zbuffer warning in NR01 Game was trying to decode zbuf when there was none. --- engines/bladerunner/vqa_decoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner') diff --git a/engines/bladerunner/vqa_decoder.cpp b/engines/bladerunner/vqa_decoder.cpp index 96746b65f3..38d3fd4744 100644 --- a/engines/bladerunner/vqa_decoder.cpp +++ b/engines/bladerunner/vqa_decoder.cpp @@ -724,7 +724,7 @@ bool VQADecoder::VQAVideoTrack::readZBUF(Common::SeekableReadStream *s, uint32 s } void VQADecoder::VQAVideoTrack::decodeZBuffer(ZBuffer *zbuffer) { - if (_maxZBUFChunkSize == 0) { + if (_zbufChunkSize == 0) { return; } -- cgit v1.2.3