From 1276fc4c654fdfc0e018601fa91c1abd2c54b348 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 22 Jun 2019 21:16:22 +0200 Subject: BLADERUNNER: Fix missing action for the black car in HF06 closes #10992 --- engines/bladerunner/script/scene/hf06.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner') diff --git a/engines/bladerunner/script/scene/hf06.cpp b/engines/bladerunner/script/scene/hf06.cpp index 5219d962a5..ffcc1b0f5f 100644 --- a/engines/bladerunner/script/scene/hf06.cpp +++ b/engines/bladerunner/script/scene/hf06.cpp @@ -104,7 +104,7 @@ bool SceneScriptHF06::ClickedOn3DObject(const char *objectName, bool a2) { return false; } - if (Object_Query_Click("BOX13", objectName)) { + if (Object_Query_Click("BOX23", objectName)) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 63.0f, 367.93f, 120.0f, 0, true, false, false)) { Actor_Face_Heading(kActorMcCoy, 568, true); Actor_Says(kActorMcCoy, 8522, 0); -- cgit v1.2.3