From 9d40a1ba9d79fd8623dc0525cf25cfc4756a36d2 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 10 Jul 2011 10:00:57 +1000 Subject: CGE: Mouse MC sprite array into the Mouse class --- engines/cge/cge.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'engines/cge/cge.cpp') diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index 1fba9dfdc2..5ce83f109d 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -69,9 +69,6 @@ void CGEEngine::setup() { Talk::init(); // Initialise sprite arrays used by game objects - MC[0] = new Bitmap("MOUSE", true); - MC[1] = new Bitmap("DUMMY", true); - MC[2] = NULL; PR[0] = new Bitmap("PRESS", true); PR[1] = NULL; SP[0] = new Bitmap("SPK_L", true); @@ -158,8 +155,6 @@ CGEEngine::~CGEEngine() { delete _infoLine; delete _cavLight; delete _debugLine; - delete MC[0]; - delete MC[1]; delete PR[0]; delete SP[0]; delete SP[1]; -- cgit v1.2.3