From fae1d7efd885eae98ee9b0c8ae9bc99612942430 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 4 Jul 2011 08:15:56 +0200 Subject: CGE: This ends the first renaming pass. Also move some functions to CGEEngine --- engines/cge/cge.cpp | 66 +++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 64 insertions(+), 2 deletions(-) (limited to 'engines/cge/cge.cpp') diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index 0487441517..87c3964563 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -46,7 +46,12 @@ CGEEngine::CGEEngine(OSystem *syst, const ADGameDescription *gameDescription) // Debug/console setup DebugMan.addDebugChannel(kCGEDebug, "general", "CGE general debug channel"); - _isDemo = _gameDescription->flags & ADGF_DEMO; + _isDemo = _gameDescription->flags & ADGF_DEMO; + _startupMode = 1; + _demoText = DEMO_TEXT; + _oldLev = 0; + _jbw = false; + _pocPtr = 0; } @@ -68,7 +73,7 @@ void CGEEngine::setup() { _vga = new Vga(M13H); _heart = new Heart; _hero = new WALK(this, NULL); - _sys = new SYSTEM(this); + _sys = new System(this); _pocLight = new Sprite(this, LI); for (int i = 0; i < POCKET_NX; i++) _pocket[i] = new Sprite(this, NULL); @@ -103,6 +108,63 @@ void CGEEngine::setup() { _keyboard = new Keyboard(); _eventManager = new EventManager(); _offUseCount = atoi(_text->getText(OFF_USE_COUNT)); + _music = true; + + for (int i = 0; i < POCKET_NX; i++) + _pocref[i] = -1; + _volume[0] = 0; + _volume[1] = 0; + + _savTab[0].Ptr = &_now; + _savTab[0].Len = sizeof(_now); + _savTab[0].Flg = 1; + _savTab[1].Ptr = &_oldLev; + _savTab[1].Len = sizeof(_oldLev); + _savTab[1].Flg = 1; + _savTab[2].Ptr = &_demoText; + _savTab[2].Len = sizeof(_demoText); + _savTab[2].Flg = 1; + _savTab[3].Ptr = &_game; + _savTab[3].Len = sizeof(_game); + _savTab[3].Flg = 1; + _savTab[4].Ptr = &_game; + _savTab[4].Len = sizeof(_game); + _savTab[4].Flg = 1; + _savTab[5].Ptr = &_game; + _savTab[5].Len = sizeof(_game); + _savTab[5].Flg = 1; + _savTab[6].Ptr = &_game; + _savTab[6].Len = sizeof(_game); + _savTab[6].Flg = 1; + _savTab[7].Ptr = &_game; + _savTab[7].Len = sizeof(_game); + _savTab[7].Flg = 1; + _savTab[8].Ptr = &_vga->_mono; + _savTab[8].Len = sizeof(_vga->_mono); + _savTab[8].Flg = 0; + _savTab[9].Ptr = &_music; + _savTab[9].Len = sizeof(_music); + _savTab[9].Flg = 1; + _savTab[10].Ptr = _volume; + _savTab[10].Len = sizeof(_volume); + _savTab[10].Flg = 1; + _savTab[11].Ptr = _flag; + _savTab[11].Len = sizeof(_flag); + _savTab[11].Flg = 1; + _savTab[12].Ptr = _heroXY; +// _savTab[12].Len = sizeof(_heroXY); FIXME: illegal sizeof + _savTab[12].Len = 0; + _savTab[12].Flg = 1; + _savTab[13].Ptr = _barriers; +// _savTab[13].Len = sizeof(_barriers); FIXME: illegal sizeof + _savTab[13].Len = 0; + _savTab[13].Flg = 1; + _savTab[14].Ptr = _pocref; + _savTab[14].Len = sizeof(_pocref); + _savTab[14].Flg = 1; + _savTab[15].Ptr = NULL; + _savTab[15].Len = 0; + _savTab[15].Flg = 0; } CGEEngine::~CGEEngine() { -- cgit v1.2.3