From c545ebd0d5d1b0690e16f7472048e7ffde40d934 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 8 Jun 2011 00:01:44 +0200 Subject: CGE: Add minimal engine and detection --- engines/cge/detection.cpp | 255 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 255 insertions(+) create mode 100644 engines/cge/detection.cpp (limited to 'engines/cge/detection.cpp') diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp new file mode 100644 index 0000000000..7d7a82a82b --- /dev/null +++ b/engines/cge/detection.cpp @@ -0,0 +1,255 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/config-manager.h" +#include "engines/advancedDetector.h" +#include "common/savefile.h" +#include "common/system.h" +#include "base/plugins.h" +#include "graphics/thumbnail.h" +#include "cge/cge.h" + +static const PlainGameDescriptor CGEGames[] = { + { "soltys", "Soltys" }, + { 0, 0 } +}; + +namespace CGE { + +using Common::GUIO_NONE; + +static const ADGameDescription gameDescriptions[] = { + + { + "soltys", "", + { + {"vol.cat", 0, "0c33e2c304821a2444d297fc5e2d67c6", 50176}, + {"vol.dat", 0, "f9ae2e7f8f7cac91378cdafca43faf1e", 8437572}, + AD_LISTEND + }, + Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE + }, + { + "soltys", "Soltys Freeware", + { + {"vol.cat", 0, "0c33e2c304821a2444d297fc5e2d67c6", 50176}, + {"vol.dat", 0, "f9ae2e7f8f7cac91378cdafca43faf1e", 8437676}, + AD_LISTEND + }, + Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE + }, + { + "soltys", "Soltys Demo", + { + {"vol.cat", 0, "1e077c8ff58109a187f07ac54b0c873a", 18788}, + {"vol.dat", 0, "75d385a6074c58b69f7730481f256051", 1796710}, + AD_LISTEND + }, + Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE + }, + { + "soltys", "Soltys Demo", + { + {"vol.cat", 0, "f17987487fab1ebddd781d8d02fedecc", 7168}, + {"vol.dat", 0, "c5d9b15863cab61dc125551576dece04", 1075272}, + AD_LISTEND + }, + Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE + }, + AD_TABLE_END_MARKER +}; + +static const ADFileBasedFallback fileBasedFallback[] = { + { &gameDescriptions[0], { "vol.cat", "vol.dat", 0 } }, + { 0, { 0 } } +}; + +} // End of namespace CGE + +static const ADParams detectionParams = { + // Pointer to ADGameDescription or its superset structure + (const byte *)CGE::gameDescriptions, + // Size of that superset structure + sizeof(ADGameDescription), + // Number of bytes to compute MD5 sum for + 5000, + // List of all engine targets + CGEGames, + // Structure for autoupgrading obsolete targets + 0, + // Name of single gameid (optional) + "Soltys", + // List of files for file-based fallback detection (optional) + CGE::fileBasedFallback, + // Flags + 0, + // Additional GUI options (for every game} + Common::GUIO_NONE, + // Maximum directory depth + 0, + // List of directory globs + NULL +}; + +class CGEMetaEngine : public AdvancedMetaEngine { +public: + CGEMetaEngine() : AdvancedMetaEngine(detectionParams) {} + + virtual const char *getName() const { + return "CGE"; + } + + virtual const char *getOriginalCopyright() const { + return "Soltys (c) 1994-1996 L.K. Avalon"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual int getMaximumSaveSlot() const; + virtual SaveStateList listSaves(const char *target) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; + virtual void removeSaveState(const char *target, int slot) const; +}; + +bool CGEMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate); +} + +void CGEMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s.%03d", target, slot); + g_system->getSavefileManager()->removeSavefile(fileName); +} + +int CGEMetaEngine::getMaximumSaveSlot() const { return 99; } + +SaveStateList CGEMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String pattern = target; + pattern += ".???"; + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + int slotNum = 0; + for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + slotNum = atoi(filename->c_str() + filename->size() - 3); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *file = saveFileMan->openForLoading(*filename); + if (file) { + int32 version = file->readSint32BE(); + if (version != CGE_SAVEGAME_VERSION) { + delete file; + continue; + } + + // read name + uint16 nameSize = file->readUint16BE(); + if (nameSize >= 255) { + delete file; + continue; + } + char name[256]; + file->read(name, nameSize); + name[nameSize] = 0; + + saveList.push_back(SaveStateDescriptor(slotNum, name)); + delete file; + } + } + } + + return saveList; +} + +SaveStateDescriptor CGEMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String fileName = Common::String::format("%s.%03d", target, slot); + Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); + + if (file) { + + int32 version = file->readSint32BE(); + if (version != CGE_SAVEGAME_VERSION) { + delete file; + return SaveStateDescriptor(); + } + + uint32 saveNameLength = file->readUint16BE(); + char saveName[256]; + file->read(saveName, saveNameLength); + saveName[saveNameLength] = 0; + + SaveStateDescriptor desc(slot, saveName); + + Graphics::Surface *thumbnail = new Graphics::Surface(); + assert(thumbnail); + if (!Graphics::loadThumbnail(*file, *thumbnail)) { + delete thumbnail; + thumbnail = 0; + } + desc.setThumbnail(thumbnail); + + desc.setDeletableFlag(true); + desc.setWriteProtectedFlag(false); + + uint32 saveDate = file->readUint32BE(); + uint16 saveTime = file->readUint16BE(); + + int day = (saveDate >> 24) & 0xFF; + int month = (saveDate >> 16) & 0xFF; + int year = saveDate & 0xFFFF; + + desc.setSaveDate(year, month, day); + + int hour = (saveTime >> 8) & 0xFF; + int minutes = saveTime & 0xFF; + + desc.setSaveTime(hour, minutes); + + delete file; + return desc; + } + + return SaveStateDescriptor(); +} + +bool CGEMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + if (desc) { + *engine = new CGE::CGEEngine(syst, desc); + } + return desc != 0; +} + +#if PLUGIN_ENABLED_DYNAMIC(CGE) + REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine); +#else + REGISTER_PLUGIN_STATIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine); +#endif -- cgit v1.2.3