From f2f3124246a77036f843dee2d83ad28084234ebc Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 29 Jun 2011 16:13:17 +0200 Subject: CGE: Some more renaming (wip) --- engines/cge/snail.cpp | 135 +++++++++++++++++++++++++------------------------- 1 file changed, 68 insertions(+), 67 deletions(-) (limited to 'engines/cge/snail.cpp') diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index 50eed3f562..565c7d33f0 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -75,7 +75,7 @@ static void SNGame(Sprite *spr, int num) { int buref = 0; int Stage = 0; - for (dup[0] = Vga->ShowQ->First(); dup[0]; dup[0] = dup[0]->Next) { + for (dup[0] = Vga->ShowQ->First(); dup[0]; dup[0] = dup[0]->_next) { buref = dup[0]->_ref; if (buref / 1000 == 16 && buref % 100 == 6) { Stage = (buref / 100) % 10; @@ -88,8 +88,8 @@ static void SNGame(Sprite *spr, int num) { } if (Game) { // continue game - int i = new_random(3), hand = (dup[0]->ShpCnt == 6); - ++ Stage; + int i = new_random(3), hand = (dup[0]->_shpCnt == 6); + Stage++; if (hand && Stage > DRESSED) ++hand; if (i >= 0 || (dup[i] == spr && new_random(3) == 0)) { @@ -188,7 +188,7 @@ static void SNGame(Sprite *spr, int num) { } ///-------------------- SNPOST(SNSETZ, 20700, 0, NULL); - bool hit = (k1->SeqPtr + k2->SeqPtr + k3->SeqPtr == 15); + bool hit = (k1->_seqPtr + k2->_seqPtr + k3->_seqPtr == 15); if (hit) { if (spr->_ref == 1) { SNPOST(SNSAY, 1, 20003, NULL); // hura! @@ -295,7 +295,7 @@ int FindPocket(Sprite *spr) { void SelectPocket(int n) { - if (n < 0 || (_pocLight->SeqPtr && PocPtr == n)) { + if (n < 0 || (_pocLight->_seqPtr && PocPtr == n)) { _pocLight->Step(0); n = FindPocket(NULL); if (n >= 0) @@ -325,10 +325,10 @@ void Hide1(Sprite *spr) { } -void SNGhost(BITMAP *bmp) { +void SNGhost(Bitmap *bmp) { // TODO : Get x and y from M but not using segment / offset - //bmp->Hide(FP_OFF(bmp->M), FP_SEG(bmp->M)); - bmp->M = NULL; + //bmp->Hide(FP_OFF(bmp->_m), FP_SEG(bmp->_m)); + bmp->_m = NULL; delete bmp; warning("STUB: SNGhost"); } @@ -509,10 +509,10 @@ static void SNZTrim(Sprite *spr) { bool en = _heart->_enable; Sprite *s; _heart->_enable = false; - s = (spr->Flags.Shad) ? spr->Prev : NULL; + s = (spr->_flags._shad) ? spr->_prev : NULL; Vga->ShowQ->Insert(Vga->ShowQ->Remove(spr)); if (s) { - s->Z = spr->Z; + s->_z = spr->_z; Vga->ShowQ->Insert(Vga->ShowQ->Remove(s), spr); } _heart->_enable = en; @@ -522,9 +522,9 @@ static void SNZTrim(Sprite *spr) { static void SNHide(Sprite *spr, int val) { if (spr) { - spr->Flags.Hide = (val >= 0) ? (val != 0) : (! spr->Flags.Hide); - if (spr->Flags.Shad) - spr->Prev->Flags.Hide = spr->Flags.Hide; + spr->_flags._hide = (val >= 0) ? (val != 0) : (!spr->_flags._hide); + if (spr->_flags._shad) + spr->_prev->_flags._hide = spr->_flags._hide; } } @@ -553,7 +553,7 @@ void SNSeq(Sprite *spr, int val) { void SNRSeq(Sprite *spr, int val) { if (spr) - SNSeq(spr, spr->SeqPtr + val); + SNSeq(spr, spr->_seqPtr + val); } @@ -565,22 +565,22 @@ void SNSend(Sprite *spr, int val) { spr->_cave = val; if (val1 != was1) { if (was1) { - if (spr->Flags.Kept) { + if (spr->_flags._kept) { int n = FindPocket(spr); if (n >= 0) _pocket[n] = NULL; } Hide1(spr); ContractSprite(spr); - spr->Flags.Slav = false; + spr->_flags._slav = false; } else { if (spr->_ref % 1000 == 0) - BITMAP::Pal = VGA::SysPal; - if (spr->Flags.Back) + Bitmap::Pal = VGA::SysPal; + if (spr->_flags._back) spr->BackShow(true); else ExpandSprite(spr); - BITMAP::Pal = NULL; + Bitmap::Pal = NULL; } } } @@ -596,15 +596,15 @@ void SNSwap(Sprite *spr, int xref) { bool xwas1 = (xwas == 0 || xwas == Now); Swap(spr->_cave, xspr->_cave); - Swap(spr->X, xspr->X); - Swap(spr->Y, xspr->Y); - Swap(spr->Z, xspr->Z); - if (spr->Flags.Kept) { + Swap(spr->_x, xspr->_x); + Swap(spr->_y, xspr->_y); + Swap(spr->_z, xspr->_z); + if (spr->_flags._kept) { int n = FindPocket(spr); if (n >= 0) _pocket[n] = xspr; - xspr->Flags.Kept = true; - xspr->Flags.Port = false; + xspr->_flags._kept = true; + xspr->_flags._port = false; } if (xwas1 != was1) { if (was1) { @@ -625,14 +625,14 @@ void SNSwap(Sprite *spr, int xref) { void SNCover(Sprite *spr, int xref) { Sprite *xspr = Locate(xref); if (spr && xspr) { - spr->Flags.Hide = true; - xspr->Z = spr->Z; + spr->_flags._hide = true; + xspr->_z = spr->_z; xspr->_cave = spr->_cave; - xspr->Goto(spr->X, spr->Y); + xspr->Goto(spr->_x, spr->_y); ExpandSprite(xspr); - if ((xspr->Flags.Shad = spr->Flags.Shad) == 1) { - Vga->ShowQ->Insert(Vga->ShowQ->Remove(spr->Prev), xspr); - spr->Flags.Shad = false; + if ((xspr->_flags._shad = spr->_flags._shad) == 1) { + Vga->ShowQ->Insert(Vga->ShowQ->Remove(spr->_prev), xspr); + spr->_flags._shad = false; } FeedSnail(xspr, NEAR); } @@ -641,28 +641,28 @@ void SNCover(Sprite *spr, int xref) { void SNUncover(Sprite *spr, Sprite *xspr) { if (spr && xspr) { - spr->Flags.Hide = false; + spr->_flags._hide = false; spr->_cave = xspr->_cave; - spr->Goto(xspr->X, xspr->Y); - if ((spr->Flags.Shad = xspr->Flags.Shad) == 1) { - Vga->ShowQ->Insert(Vga->ShowQ->Remove(xspr->Prev), spr); - xspr->Flags.Shad = false; + spr->Goto(xspr->_x, xspr->_y); + if ((spr->_flags._shad = xspr->_flags._shad) == 1) { + Vga->ShowQ->Insert(Vga->ShowQ->Remove(xspr->_prev), spr); + xspr->_flags._shad = false; } - spr->Z = xspr->Z; + spr->_z = xspr->_z; SNSend(xspr, -1); - if (spr->Time == 0) - ++spr->Time; + if (spr->_time == 0) + ++spr->_time; } } void SNSetX0(int cav, int x0) { - HeroXY[cav - 1].X = x0; + HeroXY[cav - 1]._x = x0; } void SNSetY0(int cav, int y0) { - HeroXY[cav - 1].Y = y0; + HeroXY[cav - 1]._y = y0; } @@ -674,19 +674,19 @@ void SNSetXY(Sprite *spr, uint16 xy) { void SNRelX(Sprite *spr, int x) { if (spr && Hero) - spr->Goto(Hero->X + x, spr->Y); + spr->Goto(Hero->_x + x, spr->_y); } void SNRelY(Sprite *spr, int y) { if (spr && Hero) - spr->Goto(spr->X, Hero->Y + y); + spr->Goto(spr->_x, Hero->_y + y); } void SNRelZ(Sprite *spr, int z) { if (spr && Hero) { - spr->Z = Hero->Z + z; + spr->_z = Hero->_z + z; SNZTrim(spr); } } @@ -694,19 +694,19 @@ void SNRelZ(Sprite *spr, int z) { void SNSetX(Sprite *spr, int x) { if (spr) - spr->Goto(x, spr->Y); + spr->Goto(x, spr->_y); } void SNSetY(Sprite *spr, int y) { if (spr) - spr->Goto(spr->X, y); + spr->Goto(spr->_x, y); } void SNSetZ(Sprite *spr, int z) { if (spr) { - spr->Z = z; + spr->_z = z; //SNPOST_(SNZTRIM, -1, 0, spr); SNZTrim(spr); } @@ -718,9 +718,9 @@ void SNSlave(Sprite *spr, int ref) { if (spr && slv) { if (spr->Active()) { SNSend(slv, spr->_cave); - slv->Flags.Slav = true; - slv->Z = spr->Z; - Vga->ShowQ->Insert(Vga->ShowQ->Remove(slv), spr->Next); + slv->_flags._slav = true; + slv->_z = spr->_z; + Vga->ShowQ->Insert(Vga->ShowQ->Remove(slv), spr->_next); } } } @@ -728,36 +728,37 @@ void SNSlave(Sprite *spr, int ref) { void SNTrans(Sprite *spr, int trans) { if (spr) - spr->Flags.Tran = (trans < 0) ? !spr->Flags.Tran : (trans != 0); + spr->_flags._tran = (trans < 0) ? !spr->_flags._tran : (trans != 0); } void SNPort(Sprite *spr, int port) { if (spr) - spr->Flags.Port = (port < 0) ? !spr->Flags.Port : (port != 0); + spr->_flags._port = (port < 0) ? !spr->_flags._port : (port != 0); } void SNKill(Sprite *spr) { if (spr) { - if (spr->Flags.Kept) { + if (spr->_flags._kept) { int n = FindPocket(spr); if (n >= 0) _pocket[n] = NULL; } - Sprite *nx = spr->Next; + Sprite *nx = spr->_next; Hide1(spr); Vga->ShowQ->Remove(spr); MOUSE::ClrEvt(spr); - if (spr->Flags.Kill) + if (spr->_flags._kill) delete spr; else { spr->_cave = -1; Vga->SpareQ->Append(spr); } - if (nx) - if (nx->Flags.Slav) + if (nx) { + if (nx->_flags._slav) SNKill(nx); + } } } @@ -767,20 +768,20 @@ static void SNSound(Sprite *spr, int wav, int cnt) { if (wav == -1) Sound.Stop(); else - Sound.Play(Fx[wav], (spr) ? ((spr->X + spr->W / 2) / (SCR_WID / 16)) : 8, cnt); + Sound.Play(Fx[wav], (spr) ? ((spr->_x + spr->_w / 2) / (SCR_WID / 16)) : 8, cnt); } } void SNKeep(Sprite *spr, int stp) { SelectPocket(-1); - if (spr && ! spr->Flags.Kept && _pocket[PocPtr] == NULL) { + if (spr && ! spr->_flags._kept && _pocket[PocPtr] == NULL) { SNSound(spr, 3, 1); _pocket[PocPtr] = spr; spr->_cave = 0; - spr->Flags.Kept = true; - spr->Goto(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->W / 2, - POCKET_Y + POCKET_DY / 2 - spr->H / 2); + spr->_flags._kept = true; + spr->Goto(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->_w / 2, + POCKET_Y + POCKET_DY / 2 - spr->_h / 2); if (stp >= 0) spr->Step(stp); } @@ -794,7 +795,7 @@ void SNGive(Sprite *spr, int stp) { if (p >= 0) { _pocket[p] = NULL; spr->_cave = Now; - spr->Flags.Kept = false; + spr->_flags._kept = false; if (stp >= 0) spr->Step(stp); } @@ -828,7 +829,7 @@ static void SNLevel(Sprite *spr, int lev) { } MaxCave = maxcav[Lev]; if (spr) - spr->Flags.Hide = false; + spr->_flags._hide = false; } @@ -937,7 +938,7 @@ void SNAIL::RunCom(void) { if (sprel) { if (sprel->SeqTest(snc->Val) && (snc->Val >= 0 || sprel != Hero || Hero->TracePtr < 0)) { - _heart->setXTimer(&Pause, sprel->Time); + _heart->setXTimer(&Pause, sprel->_time); } else goto xit; } @@ -1111,13 +1112,13 @@ void SNAIL::RunCom(void) { SNZTrim(sprel); break; case SNGHOST : - SNGhost((BITMAP *) snc->Ptr); + SNGhost((Bitmap *) snc->Ptr); break; default : warning("Unhandled snc->Com in SNMouse(bool)"); break; } - ++Tail; + Tail++; if (!Turbo) break; } -- cgit v1.2.3