From 0d730b85e3e05829ba5ce3fbcdbf2886a9a28a94 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 19 Aug 2011 19:49:05 +1000 Subject: CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues --- engines/cge/vmenu.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'engines/cge/vmenu.cpp') diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp index 48b27d9727..fc7ef2fe00 100644 --- a/engines/cge/vmenu.cpp +++ b/engines/cge/vmenu.cpp @@ -53,10 +53,10 @@ MenuBar::MenuBar(CGEEngine *vm, uint16 w) : Talk(vm), _vm(vm) { _ts[1] = NULL; setShapeList(_ts); - _flags._slav = true; - _flags._tran = true; - _flags._kill = true; - _flags._bDel = true; + _flags.flags._slav = true; + _flags.flags._tran = true; + _flags.flags._kill = true; + _flags.flags._bDel = true; } @@ -98,8 +98,8 @@ Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y) _items = 0; for (cp = list; cp->_text; cp++) _items++; - _flags._bDel = true; - _flags._kill = true; + _flags.flags._bDel = true; + _flags.flags._kill = true; if (x < 0 || y < 0) center(); else -- cgit v1.2.3