From d9e82f8f8e1db2f5a3b03a512643b46553bcc88a Mon Sep 17 00:00:00 2001 From: uruk Date: Thu, 17 Jul 2014 15:41:49 +0200 Subject: CGE2: Get rid of _sprite. --- engines/cge2/cge2.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/cge2/cge2.cpp') diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp index b820ba53a7..cddf833c24 100644 --- a/engines/cge2/cge2.cpp +++ b/engines/cge2/cge2.cpp @@ -45,7 +45,6 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription) : Engine(syst), _gameDescription(gameDescription), _randomSource("cge") { _resman = nullptr; _vga = nullptr; - _sprite = nullptr; _midiPlayer = nullptr; _fx = nullptr; _sound = nullptr; @@ -142,7 +141,6 @@ void CGE2Engine::deinit() { delete _eyeTab[i]; } delete _eye; - delete _sprite; delete _commandHandler; delete _commandHandlerTurbo; delete _font; -- cgit v1.2.3