From 95854c3a5743564aa2ef3e7c1d8ef21156ae7f2e Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 29 Jul 2014 12:13:38 +0200 Subject: CGE2: Get rid of sndSetVolume() and connected code. --- engines/cge2/cge2.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/cge2/cge2.h') diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h index 930995a041..4febca32d1 100644 --- a/engines/cge2/cge2.h +++ b/engines/cge2/cge2.h @@ -118,7 +118,7 @@ enum { }; enum CallbackType { - kNullCB = 0, kQGame, kXScene, kSoundSetVolume + kNullCB = 0, kQGame, kXScene }; enum Action { kNear, kMTake, kFTake, kActions }; @@ -265,7 +265,6 @@ public: Sprite *expandSprite(Sprite *spr); void qGame(); void xScene(); - void sndSetVolume(); const ADGameDescription *_gameDescription; -- cgit v1.2.3