From c488c15289d9a5c21fc6bad54c9614f54dd8b3bf Mon Sep 17 00:00:00 2001 From: uruk Date: Sun, 15 Jun 2014 21:29:32 +0200 Subject: CGE2: Rework Sprite::touch to use V2D for coords. --- engines/cge2/cge2_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/cge2/cge2_main.cpp') diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index f4b90d3e2d..c0b41e4756 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -869,7 +869,7 @@ void CGE2Engine::switchHero(int sex) { } #pragma argsused -void Sprite::touch(uint16 mask, int x, int y, Common::KeyCode keyCode) { +void Sprite::touch(uint16 mask, V2D pos, Common::KeyCode keyCode) { if ((mask & kEventAttn) != 0) return; -- cgit v1.2.3