From e4ddd5d5f1bc52a7fb3d82a6858ad3578f312663 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 8 Apr 2008 18:12:32 +0000 Subject: Ignore pointers on save svn-id: r31453 --- engines/cine/anim.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'engines/cine/anim.cpp') diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp index 71e1b84918..01269d7577 100644 --- a/engines/cine/anim.cpp +++ b/engines/cine/anim.cpp @@ -381,10 +381,8 @@ void AnimData::save(Common::OutSaveFile &fHandle) const { fHandle.writeUint16BE(_var1); fHandle.writeUint16BE(_bpp); fHandle.writeUint16BE(_height); - // Just because I write pointers to a file doesn't mean - // anyone should actually read those values back! - fHandle.writeUint32BE((uint32)(long)_data); - fHandle.writeUint32BE((uint32)(long)_mask); + fHandle.writeUint32BE(0); // _data + fHandle.writeUint32BE(0); // _mask fHandle.writeUint16BE(_fileIdx); fHandle.writeUint16BE(_frameIdx); fHandle.write(_name, 10); -- cgit v1.2.3