From 092d7224b95d611414c2940bf48b095ade6dcf40 Mon Sep 17 00:00:00 2001 From: Kari Salminen Date: Thu, 7 Aug 2008 21:46:56 +0000 Subject: Implemented game speed changing by pressing - or + to e.g. ease testing. svn-id: r33689 --- engines/cine/cine.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'engines/cine/cine.cpp') diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index 9594b42e51..2caf69da6c 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -105,8 +105,22 @@ int CineEngine::go() { return 0; } +int CineEngine::getTimerDelay() const { + return (10923000 * _timerDelayMultiplier) / 1193180; +} + +/*! \brief Modify game speed + * \param speedChange Negative values slow game down, positive values speed it up, zero does nothing + * \return Timer delay multiplier's value after the game speed change + */ +int CineEngine::modifyGameSpeed(int speedChange) { + // If we want more speed we decrement the timer delay multiplier and vice versa. + _timerDelayMultiplier = CLIP(_timerDelayMultiplier - speedChange, 1, 50); + return _timerDelayMultiplier; +} void CineEngine::initialize() { + _timerDelayMultiplier = 12; // Set default speed setupOpcodes(); initLanguage(g_cine->getLanguage()); -- cgit v1.2.3