From 986dce3a7dc4353a51fcc2abba744b4372d72610 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sat, 8 Apr 2006 13:20:40 +0000 Subject: Split the opcodes into individual functions. This could easily cause regressions, but hopefully not too many. While doing this, I noticed I had gotten at least one of the stubs I added recently wrong. That's hopefully fixed now. svn-id: r21693 --- engines/cine/cine.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/cine/cine.cpp') diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index d36ab79eeb..e4be764e2c 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -188,6 +188,8 @@ int gameType; static void initialize() { uint16 i; + setupOpcodes(); + initLanguage(Common::parseLanguage(ConfMan.get("language"))); init_video(); -- cgit v1.2.3