From aae704f6cd99e07f2e37c38e5ed3f1e517bc91a4 Mon Sep 17 00:00:00 2001 From: Gregory Montoir Date: Sat, 8 Dec 2007 09:51:24 +0000 Subject: amiga demo version of OS has a VOL.CNF file so I assume full versions of the game also use it ; enabled readVolCnf for all versions of OS. svn-id: r29760 --- engines/cine/cine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/cine/cine.cpp') diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index 60f3efa1ae..35022ec378 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -118,7 +118,7 @@ void CineEngine::initialize() { animDataTable = (AnimData *)malloc(NUM_MAX_ANIMDATA * sizeof(AnimData)); - if (g_cine->getGameType() == Cine::GType_OS && g_cine->getPlatform() == Common::kPlatformPC) { + if (g_cine->getGameType() == Cine::GType_OS) { readVolCnf(); } -- cgit v1.2.3