From 092d7224b95d611414c2940bf48b095ade6dcf40 Mon Sep 17 00:00:00 2001 From: Kari Salminen Date: Thu, 7 Aug 2008 21:46:56 +0000 Subject: Implemented game speed changing by pressing - or + to e.g. ease testing. svn-id: r33689 --- engines/cine/cine.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/cine/cine.h') diff --git a/engines/cine/cine.h b/engines/cine/cine.h index eaae555812..431cdc2c22 100644 --- a/engines/cine/cine.h +++ b/engines/cine/cine.h @@ -86,6 +86,8 @@ public: bool loadSaveDirectory(void); void makeSystemMenu(void); + int modifyGameSpeed(int speedChange); + int getTimerDelay() const; const CINEGameDescription *_gameDescription; Common::File _partFileHandle; @@ -109,6 +111,7 @@ private: void readVolCnf(); bool _preLoad; + int _timerDelayMultiplier; }; extern CineEngine *g_cine; -- cgit v1.2.3