From 6547ef6e129fb42c75c20f24e1f24dff1458f727 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 14 Mar 2008 17:31:04 +0000 Subject: Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead) svn-id: r31121 --- engines/cine/detection.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/cine/detection.cpp') diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index d9765a6b5c..750c07aa14 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -498,11 +498,11 @@ public: return "Future Wars & Operation Stealth (C) Delphine Software"; } - virtual bool createInstance(OSystem *syst, Engine **engine, const Common::EncapsulatedADGameDesc &encapsulatedDesc) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; }; -bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::EncapsulatedADGameDesc &encapsulatedDesc) const { - const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)(encapsulatedDesc.realDesc); +bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { + const Cine::CINEGameDescription *gd = (const Cine::CINEGameDescription *)desc; if (gd) { *engine = new Cine::CineEngine(syst, gd); } -- cgit v1.2.3