From 92b5ee0a48e7393220e7f89d58e241565e9d00af Mon Sep 17 00:00:00 2001 From: Vincent Hamm Date: Thu, 9 Aug 2012 23:19:46 -0700 Subject: CINE: Fix masking in Operation Stealth. --- engines/cine/gfx.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/cine/gfx.h') diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h index 737c49cc36..8b21d839e4 100644 --- a/engines/cine/gfx.h +++ b/engines/cine/gfx.h @@ -223,6 +223,7 @@ private: protected: void drawSprite(const ObjectStruct &obj); + void drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp); int drawChar(char character, int x, int y); void drawBackground(); void renderOverlay(const Common::List::iterator &it); @@ -291,6 +292,7 @@ void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int1 void gfxDrawPlainBoxRaw(int16 x1, int16 y1, int16 x2, int16 y2, byte color, byte *page); void drawSpriteRaw2(const byte *spritePtr, byte transColor, int16 width, int16 height, byte *page, int16 x, int16 y); void maskBgOverlay(const byte *spritePtr, const byte *maskPtr, int16 width, int16 height, byte *page, int16 x, int16 y); +void drawOsSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp); void fadeFromBlack(); void fadeToBlack(); -- cgit v1.2.3