From 17fef2950718cc38fb7f7bfc1f634ed1b7491eaf Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 8 Feb 2010 20:29:19 +0000 Subject: Get rid of the workaround for a g++ (code generation) bug on AMD64, by passing a reference of a Color instance to saturatedAddColor instead of a value. svn-id: r48006 --- engines/cine/pal.cpp | 21 +++------------------ 1 file changed, 3 insertions(+), 18 deletions(-) (limited to 'engines/cine/pal.cpp') diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp index ca436dc060..460c3431d3 100644 --- a/engines/cine/pal.cpp +++ b/engines/cine/pal.cpp @@ -227,23 +227,8 @@ Palette &Palette::saturatedAddColor(Palette &output, byte firstIndex, byte lastI assert(firstIndex < output.colorCount() && lastIndex < output.colorCount()); assert(output.colorFormat() == colorFormat()); - for (uint i = firstIndex; i <= lastIndex; i++) { - // WORKAROUND for a valgrind warning on AMD64: - // - // The old code read: "output._colors[i] = saturatedAddColor(_colors[i], r, g, b);". - // - // It seems g++ 4.1.2, 4.3.4 and 4.4.1 do a 8 byte read when passing _colors[i] as parameter, - // even though the struct is only 3 bytes, resulting in an invalid read, when accessing indices - // 14 and 15 of 16 color palettes. - // - // To work around this issue, we added an temporary variable, which will have padding, so - // the 8 byte read (which is done when passing src) is assured to be in a valid memory area. - // - // For more information about this gcc specific problem, you can read up on the following bug - // report: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=36043 - const Color src = _colors[i]; - saturatedAddColor(output._colors[i], src, r, g, b); - } + for (uint i = firstIndex; i <= lastIndex; i++) + saturatedAddColor(output._colors[i], _colors[i], r, g, b); return output; } @@ -267,7 +252,7 @@ Palette &Palette::saturatedAddNormalizedGray(Palette &output, byte firstIndex, b } // a.k.a. transformColor -void Palette::saturatedAddColor(Color &result, Color baseColor, signed r, signed g, signed b) const { +void Palette::saturatedAddColor(Color &result, const Color &baseColor, signed r, signed g, signed b) const { result.r = CLIP(baseColor.r + r, 0, _format.rMax()); result.g = CLIP(baseColor.g + g, 0, _format.gMax()); result.b = CLIP(baseColor.b + b, 0, _format.bMax()); -- cgit v1.2.3