From de0b5b62ab9171fc9839b7804a0f2b56fe0da9a9 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 28 Dec 2015 00:35:43 +0100 Subject: CINE: Let makeLoad take a Common::String as parameter. --- engines/cine/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/cine/saveload.cpp') diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp index 907086a9a1..1f4f286694 100644 --- a/engines/cine/saveload.cpp +++ b/engines/cine/saveload.cpp @@ -969,7 +969,7 @@ void CineEngine::makeSaveOS(Common::OutSaveFile &out) { saveBgIncrustList(out); } -void CineEngine::makeSave(char *saveFileName) { +void CineEngine::makeSave(const Common::String &saveFileName) { Common::SharedPtr fHandle(_saveFileMan->openForSaving(saveFileName)); setMouseCursor(MOUSE_CURSOR_DISK); -- cgit v1.2.3 From e5974027ecd75683270190778c8d1a3cfbfc7b29 Mon Sep 17 00:00:00 2001 From: Kirben Date: Tue, 1 Mar 2016 20:06:48 +1100 Subject: CINE: Fix restoring background music when loading saved game in DOS CD version of Future Wars. --- engines/cine/saveload.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/cine/saveload.cpp') diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp index 1f4f286694..dfd3a1f4bc 100644 --- a/engines/cine/saveload.cpp +++ b/engines/cine/saveload.cpp @@ -691,6 +691,11 @@ bool CineEngine::loadPlainSaveFW(Common::SeekableReadStream &in, CineSaveGameFor } if (strlen(bgName)) { + if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD)) { + char buffer[20]; + removeExtention(buffer, bgName); + g_sound->setBgMusic(atoi(buffer + 1)); + } loadBg(bgName); } -- cgit v1.2.3