From 710dd335920ec10187b3af339c502dab89262412 Mon Sep 17 00:00:00 2001 From: Kari Salminen Date: Sun, 24 Jan 2010 20:16:16 +0000 Subject: Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! Copy-pasted X to where Y was meant :-P). - Hopefully NOW things should work without r33872! svn-id: r47518 --- engines/cine/various.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/cine/various.cpp') diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index a317210c23..53a38aa57c 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -939,7 +939,7 @@ uint16 executePlayerInput() { globalVars[VAR_MOUSE_Y_POS]++; } globalVars[VAR_MOUSE_X_POS_2ND] = globalVars[VAR_MOUSE_X_POS]; - globalVars[VAR_MOUSE_Y_POS_2ND] = globalVars[VAR_MOUSE_X_POS]; + globalVars[VAR_MOUSE_Y_POS_2ND] = globalVars[VAR_MOUSE_Y_POS]; } } } @@ -978,7 +978,7 @@ uint16 executePlayerInput() { globalVars[VAR_MOUSE_Y_POS]++; } globalVars[VAR_MOUSE_X_POS_2ND] = globalVars[VAR_MOUSE_X_POS]; - globalVars[VAR_MOUSE_Y_POS_2ND] = globalVars[VAR_MOUSE_X_POS]; + globalVars[VAR_MOUSE_Y_POS_2ND] = globalVars[VAR_MOUSE_Y_POS]; } objIdx = getObjectUnderCursor(mouseX, mouseY); -- cgit v1.2.3