From 40a6c232e9169a9cfe0d6a698b728c8565cd8959 Mon Sep 17 00:00:00 2001 From: Alyssa Milburn Date: Thu, 14 Jul 2011 20:08:06 +0200 Subject: COMPOSER: Add a first attempt at an engine. --- engines/composer/detection.cpp | 139 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 engines/composer/detection.cpp (limited to 'engines/composer/detection.cpp') diff --git a/engines/composer/detection.cpp b/engines/composer/detection.cpp new file mode 100644 index 0000000000..8704a5eabc --- /dev/null +++ b/engines/composer/detection.cpp @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "base/plugins.h" +#include "engines/advancedDetector.h" + +#include "composer/composer.h" + +namespace Composer { + +struct ComposerGameDescription { + ADGameDescription desc; + + int gameType; +}; + +int ComposerEngine::getGameType() const { + return _gameDescription->gameType; +} + +const char *ComposerEngine::getGameId() const { + return _gameDescription->desc.gameid; +} + +uint32 ComposerEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language ComposerEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +} + +static const PlainGameDescriptor composerGames[] = { + {"darby", "Darby the Dragon"}, + {"demo1", "Magic Tales Demo 1"}, + {0, 0} +}; + +namespace Composer { + +using Common::GUIO_NONE; + +static const ComposerGameDescription gameDescriptions[] = { + { + { + "demo1", + 0, + {{"book.ini", 0, "dbc98c566f4ac61b544443524585dccb", -1}, + AD_LISTEND}, + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV1 + }, + + { + { + "darby", + 0, + {{"install.inf", 0, "e83cc20ee18a2e138da1aadfc640dff2", -1}, + AD_LISTEND}, + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + Common::GUIO_NONE + }, + GType_ComposerV2 + }, + + { AD_TABLE_END_MARKER, 0 } +}; + +} // End of namespace Composer + +using namespace Composer; + +class ComposerMetaEngine : public AdvancedMetaEngine { +public: + ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {} + + virtual const char *getName() const { + return "Magic Composer Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Animation Magic"; + } + + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual bool hasFeature(MetaEngineFeature f) const; +}; + +bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Composer::ComposerGameDescription *gd = (const Composer::ComposerGameDescription *)desc; + if (gd) { + *engine = new Composer::ComposerEngine(syst, gd); + } + return gd != 0; +} + +bool ComposerMetaEngine::hasFeature(MetaEngineFeature f) const { + return false; +} + +bool Composer::ComposerEngine::hasFeature(EngineFeature f) const { + return (f == kSupportsRTL); +} + +#if PLUGIN_ENABLED_DYNAMIC(COMPOSER) +REGISTER_PLUGIN_DYNAMIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine); +#else +REGISTER_PLUGIN_STATIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine); +#endif -- cgit v1.2.3