From 529a82a50a299e80bca5553b66c4796c88582471 Mon Sep 17 00:00:00 2001 From: upthorn Date: Thu, 24 May 2012 09:42:03 -0700 Subject: COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around new functions related to saving. --- engines/composer/saveload.cpp | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'engines/composer/saveload.cpp') diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp index 2ce32ee793..6922452ddd 100644 --- a/engines/composer/saveload.cpp +++ b/engines/composer/saveload.cpp @@ -34,7 +34,7 @@ namespace Composer { Common::String ComposerEngine::makeSaveGameName(int slot) { - return (_targetName + Common::String::format(".%02d",slot)); + return (_targetName + Common::String::format(".%02d", slot)); } Common::Error ComposerEngine::loadGameState(int slot) { @@ -45,7 +45,7 @@ Common::Error ComposerEngine::loadGameState(int slot) { Common::Serializer ser(in, NULL); byte magic[4]; - ser.syncBytes(magic,4); + ser.syncBytes(magic, 4); if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S') return Common::kUnknownError; @@ -73,14 +73,14 @@ Common::Error ComposerEngine::loadGameState(int slot) { ser.syncString(_bookGroup); _libraries.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 id; ser.syncAsUint16LE(id); loadLibrary(id); } _sprites.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 id; ser.syncAsUint16LE(id); Sprite sprite; @@ -91,23 +91,23 @@ Common::Error ComposerEngine::loadGameState(int slot) { _pendingPageChanges.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 id; bool remove; ser.syncAsUint16LE(id); ser.syncAsByte(remove); - _pendingPageChanges.push_back(PendingPageChange(id,remove)); + _pendingPageChanges.push_back(PendingPageChange(id, remove)); } _stack.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 svar; ser.syncAsUint16LE(svar); _stack.push_back(svar); } _vars.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 var; ser.syncAsUint16LE(var); _vars.push_back(var); @@ -118,24 +118,24 @@ Common::Error ComposerEngine::loadGameState(int slot) { } _oldScripts.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { uint16 id; uint32 delay; ser.syncAsUint16LE(id); ser.syncAsUint32LE(delay); - OldScript *oTmp = new OldScript(id,getResource(ID_SCRP, id)); + OldScript *oTmp = new OldScript(id, getResource(ID_SCRP, id)); oTmp->_currDelay = delay; _oldScripts.push_back(oTmp); } _queuedScripts.clear(); ser.syncAsUint32LE(tmp); - for (uint32 i = tmp; i >0; i--) { + for (uint32 i = tmp; i > 0; i--) { QueuedScript qTmp; ser.syncAsUint32LE(qTmp._baseTime); qTmp._baseTime += timeDelta; ser.syncAsUint32LE(qTmp._duration); ser.syncAsUint32LE(qTmp._count); - if(qTmp._count !=0) { + if(qTmp._count != 0) { assert(qTmp._count != 0); } ser.syncAsUint16LE(qTmp._scriptId); @@ -147,10 +147,10 @@ Common::Error ComposerEngine::loadGameState(int slot) { ser.syncAsUint16LE(_mouseSpriteId); _dirtyRects.clear(); - _dirtyRects.push_back(Common::Rect(0,0,640,480)); + _dirtyRects.push_back(Common::Rect(0, 0, 640, 480)); byte palbuf[256 * 3]; - ser.syncBytes(palbuf,256 * 3); - _system->getPaletteManager()->setPalette(palbuf,0,256); + ser.syncBytes(palbuf, 256 * 3); + _system->getPaletteManager()->setPalette(palbuf, 0, 256); _needsUpdate = true; return Common::kNoError; @@ -164,7 +164,7 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc Common::Serializer ser(NULL, out); byte magic[4] = {'C', 'M', 'P', 'S'}; - ser.syncBytes(magic,4); + ser.syncBytes(magic, 4); ser.syncVersion(0); Common::String desctmp = desc; ser.syncString(desctmp); @@ -221,7 +221,7 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc tmp = (*i)._duration; ser.syncAsUint32LE(tmp); tmp = (*i)._count; - if(tmp !=0) { + if(tmp != 0) { assert(tmp != 0); } uint16 tmp16 = (*i)._scriptId; @@ -233,8 +233,8 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc ser.syncAsUint16LE(_mouseSpriteId); byte palbuf[256 * 3]; - _system->getPaletteManager()->grabPalette(palbuf,0,256); - ser.syncBytes(palbuf,256 * 3); + _system->getPaletteManager()->grabPalette(palbuf, 0, 256); + ser.syncBytes(palbuf, 256 * 3); out->finalize(); return Common::kNoError; -- cgit v1.2.3