From 4aedfc75f8f6ca7b9d03fa2bb66f43bf50a240d1 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 12 May 2009 10:20:12 +0000 Subject: Changed the hardcoded 'Parler de..' string in the conversation dialog to use the correct language string svn-id: r40477 --- engines/cruise/cruise.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/cruise/cruise.h') diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h index 41d10f2b1d..18dfba7ccc 100644 --- a/engines/cruise/cruise.h +++ b/engines/cruise/cruise.h @@ -46,7 +46,7 @@ enum CruiseGameType { #define MAX_LANGUAGE_STRINGS 25 -enum LangStringId { ID_PAUSED = 0, ID_INVENTORY = 5, ID_PLAYER_MENU = 7, +enum LangStringId { ID_PAUSED = 0, ID_INVENTORY = 5, ID_SPEAK_ABOUT = 6, ID_PLAYER_MENU = 7, ID_SAVE = 9, ID_LOAD = 10, ID_RESTART = 11, ID_QUIT = 12}; struct CRUISEGameDescription; -- cgit v1.2.3