From 4f622ab295f53ad9d2417d1d1ee2b1fddfa98298 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 20 Jun 2009 08:15:01 +0000 Subject: Added proper saving of music state to savegames so music resumes when a savegame is loaded. svn-id: r41702 --- engines/cruise/sound.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/cruise/sound.h') diff --git a/engines/cruise/sound.h b/engines/cruise/sound.h index e6b00a98d6..bf5183cdda 100644 --- a/engines/cruise/sound.h +++ b/engines/cruise/sound.h @@ -59,6 +59,7 @@ public: virtual void stopSound(int channel); void doSync(Common::Serializer &s); + const char *musicName(); void stopChannel(int channel); bool isPlaying() const; bool songLoaded() const; -- cgit v1.2.3