From 17f468bb027ee9ef150a544286deb000b6a49e7d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 17 May 2009 05:14:55 +0000 Subject: Removed the obsolete game Id list - it seems redundant, and stops the warning message coming up about Target 'cruise' upgraded to 'cruise' svn-id: r40633 --- engines/cruise/detection.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'engines/cruise') diff --git a/engines/cruise/detection.cpp b/engines/cruise/detection.cpp index e6110652a2..9551878732 100644 --- a/engines/cruise/detection.cpp +++ b/engines/cruise/detection.cpp @@ -62,11 +62,6 @@ static const PlainGameDescriptor cruiseGames[] = { {0, 0} }; -static const ADObsoleteGameID obsoleteGameIDsTable[] = { - {"cruise", "cruise", Common::kPlatformUnknown}, - {0, 0, Common::kPlatformUnknown} -}; - namespace Cruise { static const CRUISEGameDescription gameDescriptions[] = { @@ -169,7 +164,7 @@ static const ADParams detectionParams = { // List of all engine targets cruiseGames, // Structure for autoupgrading obsolete targets - obsoleteGameIDsTable, + 0, // Name of single gameid (optional) "cruise", // List of files for file-based fallback detection (optional) -- cgit v1.2.3