From dec6b171a6f0e290bcd70939cce92dc7128bd513 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Thu, 2 Feb 2017 23:28:19 +0100 Subject: CRYO: Remove some obsolete TODOs --- engines/cryo/cryolib.cpp | 2 +- engines/cryo/eden.cpp | 14 ++++++-------- 2 files changed, 7 insertions(+), 9 deletions(-) (limited to 'engines/cryo') diff --git a/engines/cryo/cryolib.cpp b/engines/cryo/cryolib.cpp index 71d80ad0ed..8b8efad588 100644 --- a/engines/cryo/cryolib.cpp +++ b/engines/cryo/cryolib.cpp @@ -224,7 +224,7 @@ void CLBlitter_CopyView2Screen(View *view) { useNewPalette = false; } - //TODO: quick hack to force screen update + //HACK: Quick hack to force screen update if (view) CLBlitter_CopyView2ScreenCUSTOM(view); diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp index d94ca90afe..a9ee626fe8 100644 --- a/engines/cryo/eden.cpp +++ b/engines/cryo/eden.cpp @@ -938,7 +938,7 @@ void EdenGame::actionGotoVal() { _scrollPos = 0; char obj = _curSpot2->_objectId - 14; //TODO _globals->_prevLocation = target & 0xFF; - deplaval((target & 0xFF00) | obj); //TODO careful! + deplaval((target & 0xFF00) | obj); } // Original name: visiter @@ -1965,14 +1965,12 @@ void EdenGame::citadelFalls(char level) { } } -// Originam name: constcita +// Original name: constcita void EdenGame::buildCitadel() { - // Room *room = p_global->_curAreaPtr->_citadelRoomPtr; //TODO: wrong? chk below - // byte id = room->_location; if (!_globals->_curAreaPtr->_citadelLevel || !_globals->_curAreaPtr->_citadelRoomPtr) return; - Room *room = _globals->_curAreaPtr->_citadelRoomPtr; //TODO: copied here by me + Room *room = _globals->_curAreaPtr->_citadelRoomPtr; byte loc = room->_location; _tyranPtr = &kPersons[PER_UNKN_372]; if (istyran((_globals->_citadelAreaNum << 8) | loc)) { @@ -2066,7 +2064,7 @@ void EdenGame::newValley() { while (roomNum != -1) { perso->_roomNum = roomNum; perso->_flags &= ~PersonFlags::pf80; - perso->_flags &= ~PersonFlags::pf20; //TODO: combine? + perso->_flags &= ~PersonFlags::pf20; perso++; roomNum = *ptr++; } @@ -2298,14 +2296,14 @@ void EdenGame::animCharacter() { if (*_mouthAnimations) displayImage(); _animationDelay--; - if (!_animationDelay) { //TODO: combine + if (!_animationDelay) { _globals->_animationFlags = 1; _animationDelay = 8; } } _animationDelay--; - if (!_animationDelay) { //TODO: combine + if (!_animationDelay) { getanimrnd(); //TODO: no reload? } -- cgit v1.2.3