From 21e82aef5f256e6d6daba9266c936569cf2e1eab Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 15 Aug 2016 19:34:21 +0200 Subject: DIRECTOR: Fix debug channels initialization --- engines/director/director.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/director/director.cpp') diff --git a/engines/director/director.cpp b/engines/director/director.cpp index 469aeb80cb..b787935f8e 100644 --- a/engines/director/director.cpp +++ b/engines/director/director.cpp @@ -24,6 +24,7 @@ #include "common/config-manager.h" #include "common/debug.h" +#include "common/debug-channels.h" #include "common/scummsys.h" #include "common/error.h" #include "common/events.h" @@ -49,6 +50,9 @@ namespace Director { DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _rnd("director") { + DebugMan.addDebugChannel(kDebugLingoExec, "lingoexec", "Lingo Execution"); + DebugMan.addDebugChannel(kDebugLingoCompile, "lingocompile", "Lingo Compilation"); + if (!_mixer->isReady()) error("Sound initialization failed"); -- cgit v1.2.3