From fd8082593e544f2969ac99fe9a5670ce11959d57 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 20 Sep 2016 22:31:28 +0200 Subject: DM: Janitorial - remove trailing spaces --- engines/dm/TODOs/methodtree.txt | 50 ++++++++++++++++++++--------------------- engines/dm/TODOs/todo.txt | 5 ++--- 2 files changed, 27 insertions(+), 28 deletions(-) (limited to 'engines/dm/TODOs') diff --git a/engines/dm/TODOs/methodtree.txt b/engines/dm/TODOs/methodtree.txt index cbd8d1fbba..9a5a856a24 100644 --- a/engines/dm/TODOs/methodtree.txt +++ b/engines/dm/TODOs/methodtree.txt @@ -7,28 +7,28 @@ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF F0114_DUNGEONVIEW_GetExplosionBitmap // done F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy F0141_DUNGEON_GetObjectInfoIndex // done - F0142_DUNGEON_GetProjectileAspect // done + F0142_DUNGEON_GetProjectileAspect // done F0158_DUNGEON_GetWeaponInfo // done M66_PROJECTILE_ASPECT_ORDINAL // done F0176_GROUP_GetCreatureOrdinalInCell // done F0145_DUNGEON_GetGroupCells // done F0147_DUNGEON_GetGroupDirections // done - GROUP // done - CreatureType // done + GROUP // done + CreatureType // done G0077_B_DoNotDrawFluxcagesDuringEndgame // done G0105_s_Graphic558_Box_ExplosionPattern_D0C // one G0188_as_Graphic558_FieldAspects // done G0216_auc_Graphic558_ExplosionBaseScales // done - G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done - G0218_aaaauc_Graphic558_ObjectCoordinateSets // done + G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done + G0218_aaaauc_Graphic558_ObjectCoordinateSets // done G0223_aac_Graphic558_ShiftSets // done - G0224_aaaauc_Graphic558_CreatureCoordinateSets // done + G0224_aaaauc_Graphic558_CreatureCoordinateSets // done G0225_aai_Graphic558_CenteredExplosionCoordinates // done G0226_aaai_Graphic558_ExplosionCoordinates // done G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates // done G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates // done G0292_aT_PileTopObject // done - G0370_ps_Events // done + G0370_ps_Events // done @@ -39,7 +39,7 @@ F0380_COMMAND_ProcessQueue_CPSC // in progress F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall // done so-so F0275_SENSOR_IsTriggeredByClickOnWall // done so-so F0280_CHAMPION_AddCandidateChampionToParty // done, so-so - + F0378_COMMAND_ProcessType81_ClickInPanel // done so-so F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel // done @@ -76,9 +76,9 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0345_INVENTORY_DrawPanel_FoodWaterPoisoned // done F0344_INVENTORY_DrawPanel_FoodOrWaterBar // done F0343_INVENTORY_DrawPanel_HorizontalBar // done - G0032_s_Graphic562_Box_Panel // done - G0035_s_Graphic562_Box_Food // done - G0036_s_Graphic562_Box_Water // done + G0032_s_Graphic562_Box_Panel // done + G0035_s_Graphic562_Box_Food // done + G0036_s_Graphic562_Box_Water // done G0037_s_Graphic562_Box_Poisoned // done F0351_INVENTORY_DrawChampionSkillsAndStatistics // skip ----------------- F0347_INVENTORY_DrawPanel // done @@ -87,12 +87,12 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0340_INVENTORY_DrawPanel_ScrollTextLine // done F0333_INVENTORY_OpenAndDrawChest // done F0303_CHAMPION_GetSkillLevel // done - F0332_INVENTORY_DrawIconToViewport // done + F0332_INVENTORY_DrawIconToViewport // done F0336_INVENTORY_DrawPanel_BuildObjectAttributesString // done - F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done + F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done G0421_i_ObjectDescriptionTextX // done G0422_i_ObjectDescriptionTextY // done - F0339_INVENTORY_DrawPanel_ArrowOrEye // done + F0339_INVENTORY_DrawPanel_ArrowOrEye // done G0430_apc_DirectionNames // done G0034_s_Graphic562_Box_ObjectDescriptionCircle // done G0032_s_Graphic562_Box_Panel // done @@ -116,8 +116,8 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0292_CHAMPION_DrawState // done G0508_B_RefreshActionArea // done G0506_ui_ActingChampionOrdinal // done - F0386_MENUS_DrawActionIcon // done - F0141_DUNGEON_GetObjectInfoIndex // done + F0386_MENUS_DrawActionIcon // done + F0141_DUNGEON_GetObjectInfoIndex // done F0033_OBJECT_GetIconIndex // done F0032_OBJECT_GetType // done G0237_as_Graphic559_ObjectInfo // done @@ -126,7 +126,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0134_VIDEO_FillBitmap // done D24_FillScreenBox // done F0036_OBJECT_ExtractIconFromBitmap // done - G0026_ai_Graphic562_IconGraphicFirstIconIndex // done + G0026_ai_Graphic562_IconGraphicFirstIconIndex // done F0129_VIDEO_BlitShrinkWithPaletteChanges // eeeh F0136_VIDEO_ShadeScreenBox // skip G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon // done @@ -134,18 +134,18 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0509_B_ActionAreaContainsIcons // done F0301_CHAMPION_AddObjectInSlot // done F0299_CHAMPION_ApplyObjectModifiersToStatistics // done - F0296_CHAMPION_DrawChangedObjectIcons // done + F0296_CHAMPION_DrawChangedObjectIcons // done F0068_MOUSE_SetPointerToObject // skip F0077_MOUSE_HidePointer_CPSE // skip F0078_MOUSE_ShowPointer // skip F0034_OBJECT_DrawLeaderHandObjectName // done F0386_MENUS_DrawActionIcon // done - F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done - F0039_OBJECT_GetIconIndexInSlotBox // done + F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done + F0039_OBJECT_GetIconIndexInSlotBox // done M70_HAND_SLOT_INDEX // done G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen // done G0412_puc_Bitmap_ObjectIconForMousePointer // done - G0413_i_LeaderHandObjectIconIndex // done + G0413_i_LeaderHandObjectIconIndex // done G0414_T_LeaderHandObject // done F0337_INVENTORY_SetDungeonViewPalette // skip G0407_s_Party // done @@ -166,7 +166,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0326_B_RefreshMousePointerInMainLoop // lol you wat m8 G0002_s_Graphic562_Box_MovementArrows // done G0041_s_Graphic562_Box_ViewportFloppyZzzCross // done - G0296_puc_Bitmap_Viewport // done + G0296_puc_Bitmap_Viewport // done G0598_B_MousePointerBitmapUpdated // done F0456_START_DrawDisabledMenus // done G0415_B_LeaderEmptyHanded // done @@ -174,15 +174,15 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0578_B_UseByteBoxCoordinates // done G0047_s_Graphic562_Box_ChampionPortrait // done G0308_i_PartyDirection // done - G0306_i_PartyMapX // done + G0306_i_PartyMapX // done G0307_i_PartyMapY // done G0299_ui_CandidateChampionOrdinal // done G0508_B_RefreshActionArea // done - G0233_ai_Graphic559_DirectionToStepEastCount // done + G0233_ai_Graphic559_DirectionToStepEastCount // done G0234_ai_Graphic559_DirectionToStepNorthCount // done G0237_as_Graphic559_ObjectInfo // done G0038_ai_Graphic562_SlotMasks // done - + F0462_START_StartGame_CPSF F0003_MAIN_ProcessNewPartyMap_CPSE // partially done diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt index def2956c8e..074ccf0599 100644 --- a/engines/dm/TODOs/todo.txt +++ b/engines/dm/TODOs/todo.txt @@ -5,12 +5,12 @@ Bugs: DisplayMan::blitBoxFilledWithMaskedBitmap does not produce the same effect as the original Logic: - Items thrown on the right side end up on the left side + Items thrown on the right side end up on the left side Restarting the game after the party is dead segfaults Todo: Add wiki entry for DM - + Double check enums with hex literals Double check strcat, strstr usages I forgot to add a bunch of warning for show/hide mouse pointer and other mouse functions @@ -19,4 +19,3 @@ Code stuff todo: Complete stub methods(blitShrink) Add proper save header, add error handling to it Add translations to f433_processCommand140_saveGame 'LOAD' - \ No newline at end of file -- cgit v1.2.3