From edf6e4f2d97794adf2af246c5577d46b1055472d Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 12 Sep 2016 22:36:17 +0200 Subject: DM: Enforce the use of SoundMode --- engines/dm/champion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/dm/champion.cpp') diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index fb77c09ee1..fc3131f885 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -217,7 +217,7 @@ bool ChampionMan::isObjectThrown(uint16 champIndex, int16 slotIndex, int16 side) return false; } - _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k1_soundModePlayIfPrioritized); + _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized); decrementStamina(champIndex, getThrowingStaminaCost(curThing)); disableAction(champIndex, 4); int16 experience = 8; -- cgit v1.2.3