From aacecd6c06b08c719077130cfd113f302b51923b Mon Sep 17 00:00:00 2001 From: Bendegúz Nagy Date: Wed, 20 Jul 2016 16:42:37 +0200 Subject: DM: Add entrance processing --- engines/dm/dm.cpp | 112 +++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 110 insertions(+), 2 deletions(-) (limited to 'engines/dm/dm.cpp') diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index d401c7bbe6..2861cf1243 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -172,6 +172,9 @@ DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) { _g313_gameTime = 0; _g353_stringBuildBuffer[0] = '\0'; _g318_waitForInputMaxVerticalBlankCount = 0; + for (uint16 i = 0; i < 10; ++i) + _g562_entranceDoorAnimSteps[i] = nullptr; + _g564_interfaceCredits = nullptr; debug("DMEngine::DMEngine"); @@ -202,6 +205,12 @@ DMEngine::~DMEngine() { DebugMan.clearAllDebugChannels(); } +bool DMEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsSavingDuringRuntime) || + (f == kSupportsLoadingDuringRuntime); +} + void DMEngine::f22_delay(uint16 verticalBlank) { _system->delayMillis(verticalBlank * 20); // Google says most Amiga games had a refreshrate of 50 hz } @@ -221,9 +230,9 @@ void DMEngine::f463_initializeGame() { _textMan->f54_textInitialize(); _objectMan->loadObjectNames(); _eventMan->initMouse(); - //F0441_STARTEND_ProcessEntrance(); + f441_processEntrance(); while (f435_loadgame() != k1_LoadgameSuccess) { - warning(false, "TODO: F0441_STARTEND_ProcessEntrance"); + f441_processEntrance(); } //F0396_MENUS_LoadSpellAreaLinesBitmap() is not needed, every bitmap has been loaded @@ -423,4 +432,103 @@ int16 DMEngine::M0_indexToOrdinal(int16 val) { return val + 1; } + +void DMEngine::f441_processEntrance() { + uint16 L1402_ui_AnimationStep; + Box L1405_s_Box; + + _eventMan->_g441_primaryMouseInput = g445_PrimaryMouseInput_Entrance; + _eventMan->_g442_secondaryMouseInput = nullptr; + _eventMan->_g443_primaryKeyboardInput = nullptr; + _eventMan->_g444_secondaryKeyboardInput = nullptr; + _g562_entranceDoorAnimSteps[0] = new byte[128 * 161 * 12]; + for (L1402_ui_AnimationStep = 1; L1402_ui_AnimationStep < 8; L1402_ui_AnimationStep++) { + _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep] = _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep - 1] + 128 * 161; + } + _g562_entranceDoorAnimSteps[8] = _g562_entranceDoorAnimSteps[7] + 128 * 161; + _g562_entranceDoorAnimSteps[9] = _g562_entranceDoorAnimSteps[8] + 128 * 161 * 2; + + _displayMan->f466_loadIntoBitmap(k3_entranceRightDoorGraphicIndice, _g562_entranceDoorAnimSteps[4]); + _displayMan->f466_loadIntoBitmap(k2_entranceLeftDoorGraphicIndice, _g562_entranceDoorAnimSteps[0]); + _g564_interfaceCredits = _displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice); + _displayMan->_g578_useByteBoxCoordinates = false; + L1405_s_Box._x1 = 0; + L1405_s_Box._x2 = 100; + L1405_s_Box._y1 = 0; + L1405_s_Box._y2 = 160; + for (L1402_ui_AnimationStep = 1; L1402_ui_AnimationStep < 4; L1402_ui_AnimationStep++) { + _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[0], _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep], L1405_s_Box, L1402_ui_AnimationStep << 2, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); + L1405_s_Box._x2 -= 4; + } + L1405_s_Box._x2 = 127; + for (L1402_ui_AnimationStep = 5; L1402_ui_AnimationStep < 8; L1402_ui_AnimationStep++) { + L1405_s_Box._x1 += 4; + _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[4], _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep], L1405_s_Box, 0, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); + } + do { + f439_drawEntrance(); + //_eventMan->f77_hideMouse(); + //_eventMan->f77_hideMouse(); + _eventMan->f78_showMouse(); + _eventMan->f357_discardAllInput(); + _g298_newGame = k99_modeWaitingOnEntrance; + do { + _eventMan->processInput(); + _eventMan->f380_processCommandQueue(); + _displayMan->updateScreen(); + } while (_g298_newGame == k99_modeWaitingOnEntrance); + } while (_g298_newGame == k202_CommandEntranceDrawCredits); + //Strangerke: CHECKME: Earlier versions were using G0566_puc_Graphic534_Sound01Switch + warning(false, "MISSING CODE: F0060_SOUND_Play"); + f22_delay(20); + _eventMan->f78_showMouse(); + if (_g298_newGame) { + warning(false, "MISSING CODE: F0438_STARTEND_OpenEntranceDoors();"); + } + delete[] _g562_entranceDoorAnimSteps[0]; + for (uint16 i = 0; i < 10; ++i) + _g562_entranceDoorAnimSteps[i] = nullptr; +} + + +void DMEngine::f439_drawEntrance() { + static Box K0079_s_Box_Entrance_DoorsUpperHalf = {0, 231, 0, 80}; + static Box K0152_s_Box_Entrance_DoorsLowerHalf = {0, 231, 81, 160}; + static Box G0010_s_Graphic562_Box_Entrance_ClosedDoorLeft = {0, 104, 30, 190}; + static Box G0011_s_Graphic562_Box_Entrance_ClosedDoorRight = {105, 231, 30, 190}; + + uint16 L1397_ui_ColumnIndex; + byte* L1398_apuc_MicroDungeonCurrentMapData[32]; + Square L1399_auc_MicroDungeonSquares[25]; + + _dungeonMan->_g309_partyMapIndex = k255_mapIndexEntrance; + _displayMan->_g297_drawFloorAndCeilingRequested = true; + _dungeonMan->_g273_currMapWidth = 5; + _dungeonMan->_g274_currMapHeight = 5; + _dungeonMan->_g271_currMapData = L1398_apuc_MicroDungeonCurrentMapData; + + Map map; // uninitialized, won't be used + _dungeonMan->_g269_currMap = ↦ + for (uint16 i = 0; i < 25; ++i) + L1399_auc_MicroDungeonSquares[i] = Square(k0_ElementTypeWall, 0); + for (L1397_ui_ColumnIndex = 0; L1397_ui_ColumnIndex < 5; L1397_ui_ColumnIndex++) { + L1398_apuc_MicroDungeonCurrentMapData[L1397_ui_ColumnIndex] = (byte*)&L1399_auc_MicroDungeonSquares[L1397_ui_ColumnIndex * 5]; + L1399_auc_MicroDungeonSquares[L1397_ui_ColumnIndex + 10] = Square(k1_CorridorElemType, 0); + } + L1399_auc_MicroDungeonSquares[7] = Square(k1_CorridorElemType, 0); + warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(G0345_aui_BlankBuffer);"); + + // note, a global variable is used here in the original + _displayMan->f466_loadIntoBitmap(k4_entranceGraphicIndice, _displayMan->_g348_bitmapScreen); + _displayMan->f128_drawDungeon(kDirSouth, 2, 0); + warning(false, "IGNORED CODE: G0324_B_DrawViewportRequested = false;"); + + _displayMan->_g578_useByteBoxCoordinates = false, _displayMan->f132_blitToBitmap(_displayMan->_g348_bitmapScreen, _g562_entranceDoorAnimSteps[8], K0079_s_Box_Entrance_DoorsUpperHalf, 0, 30, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161); + _displayMan->_g578_useByteBoxCoordinates = false, _displayMan->f132_blitToBitmap(_displayMan->_g348_bitmapScreen, _g562_entranceDoorAnimSteps[8], K0152_s_Box_Entrance_DoorsLowerHalf, 0, 111, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161); + + _displayMan->f21_blitToScreen(_g562_entranceDoorAnimSteps[0], &G0010_s_Graphic562_Box_Entrance_ClosedDoorLeft, k64_byteWidth, kM1_ColorNoTransparency, 161); + _displayMan->f21_blitToScreen(_g562_entranceDoorAnimSteps[4], &G0011_s_Graphic562_Box_Entrance_ClosedDoorRight, k64_byteWidth, kM1_ColorNoTransparency, 161); + warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(g20_PalEntrance);"); +} + } // End of namespace DM -- cgit v1.2.3